Ocarina of Time decompilation

Project status: Unknown

Reconstructs The Legend of Zelda: Ocarina of Time, using matching builds to study the game's engine and supported regional versions.

Target software or hardware
The Legend of Zelda: Ocarina of Time
Original platform
Nintendo 64, Nintendo GameCube
Work type
Matching decompilation
Primary public repository
github.com/zeldaret/oot
Votes: 0

Votes express community demand, not project progress or quality.

About and scope

ZeldaRET's Ocarina of Time project works on recovered source for the original game and supported GameCube releases. Its upstream documentation explains the differences between build targets and the ongoing work on usable, documented source. A matching decompilation is distinct from an independently maintained desktop port.

Contribution availability

Contribution policy unknown

AI-assisted contribution policy
Unspecified

Documented contributor systems

Contributor setup not documented

Reported progress

Progress not reported

Sources, builds and releases

Original game assets are required separately, as described in the upstream build instructions.